Thursday, August 11, 2011

The Rules of Love and Warcraft 3/3

You'd forgotten about this hadn't you? That's okay, I nearly did.

I've played all the way up to 85 on my main, leveled my guild all on my own, and run through a dozen dungeons, some more successful than others.

What I came away with, besides a lightened pocketbook and accomplishments that ought to embarrass me, is a sense that WoW is going to do just fine. They have a winning game world, with rich lore and fun, emotionally provocative characters. The sustainability of the title is so intense, I really cant imagine it going the way of other MMOs. The money is still coming in hand over fist for the corporate masters, the design team is engaged, passionate and most importantly, farmed out to other projects occasionally to keep them from burning out.

And thought the tenor has shifted slightly, the conversations about the game are almost always rabid, the fans are serious about the game and as long as new content keeps flowing down the mountain they'll be patiently waiting to try for the new mount, the new achievement, the guild first, or whatever award or epic loot drop is bundled in. They'll complain that the new raid gear looks hideous, as if they were the Azerothian expert on high fashion, but they'll still spend a weekend trying to get it.

It's addictive like crack, it's fun and engaging if you find the niche you like to play in, and it's accessible to the casual gamer as well. All in all, I give 4 stars to the Cataclysm expansion and subsequent Firelands patch. If you're a WoW fan, you already love it, and if you're not, this isn't likely to change your mind.

Look forward to more frequent updates and *gasp* video links in the next installments of Thunderhorn's Ultimate Gaming Guide.

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